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WIP fix for reconnection issues

This commit is contained in:
Myned 2018-03-31 16:37:05 -04:00
parent 9f487cb57c
commit 313dda5096

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@ -102,7 +102,14 @@ async def on_ready():
checks.ready = True checks.ready = True
else: else:
print('\n- - - -\nI N F O : reconnected, skipping initialization\n- - - -') print('\n- - - -\nI N F O : reconnected, reinitializing\n- - - -')
for cog in (tools.Utils(bot), owner.Bot(bot), owner.Tools(bot), management.Administration(bot), info.Info(bot), booru.MsG(bot)):
bot.add_cog(cog)
print(f'COG : {type(cog).__name__}')
if u.config['playing'] is not '':
await bot.change_presence(game=d.Game(name=u.config['playing']))
@bot.event @bot.event
@ -136,7 +143,6 @@ async def on_error(error, *args, **kwargs):
u.dump(u.temp, 'temp/temp.pkl') u.dump(u.temp, 'temp/temp.pkl')
# u.notify('E R R O R') # u.notify('E R R O R')
await bot.logout() await bot.logout()
u.close(bot.loop)
@bot.event @bot.event