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2 changed files with 6 additions and 26 deletions

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@ -203,12 +203,6 @@ in {
}; };
}; };
# https://wiki.hyprland.org/Configuring/Variables/#render
render = {
explicit_sync = 1;
explicit_sync_kms = 1;
};
# https://wiki.hyprland.org/Configuring/Variables/#cursor # https://wiki.hyprland.org/Configuring/Variables/#cursor
cursor = { cursor = {
hide_on_key_press = true; hide_on_key_press = true;

View file

@ -18,41 +18,27 @@ in {
settings = { settings = {
background_alpha = 0; background_alpha = 0;
background_color = "002b36"; background_color = "002b36";
battery = true;
battery_watt = true;
core_load = true; core_load = true;
cpu_color = "268bd2"; cpu_color = "268bd2";
cpu_temp = true;
device_battery = "gamepad,mouse"; device_battery = "gamepad,mouse";
dynamic_frame_timing = true;
engine_color = "dc322f"; engine_color = "dc322f";
font_file = "${(pkgs.nerdfonts.override {fonts = ["Iosevka"];})}/share/fonts/truetype/NerdFonts/IosevkaNerdFontPropo-SemiBold.ttf"; font_file = "${pkgs.nerdfonts}/share/fonts/truetype/NerdFonts/IosevkaNerdFont-Bold.ttf";
font_size = 24; font_size = 24;
fps_limit = "100,75,60,50"; # !! Monitor dependent fps_limit = "100,75,60"; # !! Monitor dependent
fps_limit_method = "early"; # Smoother frametimes compared to late fps_limit_method = "early"; # Smoother frametimes compared to late
frametime = true; frame_timing = true;
frametime_color = "859900"; frametime_color = "859900";
#// gl_vsync = -1; # Adaptive gl_vsync = -1; # Adaptive
gpu_color = "2aa198"; gpu_color = "2aa198";
gpu_load_change = true;
gpu_temp = true;
gpu_stats = true; gpu_stats = true;
hud_compact = true;
io_color = "b58900";
io_read = true;
io_write = true;
no_display = true; # Hide by default no_display = true; # Hide by default
position = "top-center"; position = "top-center";
ram = true; ram = true;
ram_color = "d33682"; ram_color = "d33682";
reload_cfg = "Control_L+Shift_L+slash"; text_color = "ffffff";
show_fps_limit = true;
swap = true;
text_color = "fdf6e3";
throttling_status_graph = true;
toggle_fps_limit = "Control_L+period"; toggle_fps_limit = "Control_L+period";
toggle_hud = "Control_L+slash"; toggle_hud = "Control_L+slash";
#// vsync = 0; # Adaptive vsync = 0; # Adaptive
vram = true; vram = true;
vram_color = "6c71c4"; vram_color = "6c71c4";
}; };